![In the latest 2.79 daily build, is it possible to convert the Bevel node's RGB normal maps to BW edge highlighters? - Blender Stack Exchange In the latest 2.79 daily build, is it possible to convert the Bevel node's RGB normal maps to BW edge highlighters? - Blender Stack Exchange](https://i.stack.imgur.com/uIbjh.png)
In the latest 2.79 daily build, is it possible to convert the Bevel node's RGB normal maps to BW edge highlighters? - Blender Stack Exchange
![Twitter 上的 Gottfried Hofmann:"The Bevel node even works with intersecting geometry. In a) we see some demo geometry. In b) it got a bevel shader, making it look like the pieces are Twitter 上的 Gottfried Hofmann:"The Bevel node even works with intersecting geometry. In a) we see some demo geometry. In b) it got a bevel shader, making it look like the pieces are](https://pbs.twimg.com/media/EtuAI79XMAE7TC_.jpg:large)
Twitter 上的 Gottfried Hofmann:"The Bevel node even works with intersecting geometry. In a) we see some demo geometry. In b) it got a bevel shader, making it look like the pieces are
![I think the bevel node is broken in 3.3. Using cycles. Is anyone else having this problem? : r/blender I think the bevel node is broken in 3.3. Using cycles. Is anyone else having this problem? : r/blender](https://preview.redd.it/i-think-the-bevel-node-is-broken-in-3-3-using-cycles-is-v0-li397w2gy7z91.jpg?width=640&crop=smart&auto=webp&s=10e36a49c205748d7b5051037b32f6b1edf49510)